"Increasing Student Engagement and Retention Using Immersive Interfaces: Virtual Worlds, Gaming, and Simulation" uses case studies, surveys.
There have been many top 100 books before, but rarely one like this.
Good Video Games and Good Learning presents the most important essays by James Paul Gee devoted to the ways in which good video games create good learning.
Volume 2 of SNES Omnibus is a fun and informative look at ALL the original Super Nintendo games released in the US starting with the letters N-Z.